'''UDP Broadcast Relay''' listens for packets on a specified UDP broadcast port. When a packet is received, it sends that packet to all specified interfaces but the one it came from as though it originated from the original sender.
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The primary purpose of this is to allow games on machines on separated local networks (Ethernet, WLAN) that use udp broadcasts to find each other to do so.
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[[File:Network lan udp broadcast relay.jpg|border|class=tlt-border]]
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<table class="nd-mantable">
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<tr>
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<th>field name</th>
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<th>value</th>
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<th>description</th>
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</tr>
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<tr>
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<td>Enable</td>
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<td>yes | no; Default: '''no'''</td>
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<td>Toggles UDP Broadcast Relay ON or OFF</td>
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</tr>
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<tr>
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<td>Port</td>
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<td>string; Default: '''" "'''</td>
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<td>Specifies a port which the UDP broadcast relay will listen on for incoming packets to relay</td>